If you're making a game, please, please, please remember to turn off the idle timer. The Force Unleashed, a big-budget game loosely modeled after the console game of the same name, is a moderately fun, very polished game, but the screen constantly dims during the game in cutscenes and other places where you're not touching the screen for a while.
C'mon, folks: it's one line of code. Use it.
[UIApplication sharedApplication].isIdleTimerDisabled = YES;
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