Wednesday, June 24, 2009
Blender Export Script
I've revised the Blender Objective-C Export Script. It was a relatively minor change - I was calculating the vertex normals based on the face normals, which was unnecessary work since Blender keeps track of vertex normals as well. On larger models, this version should perform better than the original version since it doesn't have to calculate vertex normals by looping through all vertices on all faces looking for matches.
Labels:
iPhone SDK,
OpenGL ES
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