Paul Horalek has taken my old Blender 2.49 script for exporting 3D objects to Objective-C header files and has ported it to the new Blender 2.5 Python API. I'd been meaning to do this for quite some time, as I've been using Blender 2.5 since the early alpha releases, but never found time. Now I don't have to.
You can find the new version of the script right here.
Thanks, Paul!
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment