In case you missed my tweets earlier this week, MartianCraft is looking to add a few developers. We're looking for a couple of experienced developers, and are also thinking about bringing in one or two entry-level devs without significant experience to be trained up.
Initially, the work would be project-based contracting and would start in late August. Conversion to full-time employment is a possibility, but not right away.
If you're interested in being considered, send an e-mail with relevant work experience and/or résumé/CV to work@martiancraft.com.
Showing posts with label MartianCraft. Show all posts
Showing posts with label MartianCraft. Show all posts
Tuesday, July 26, 2011
Thursday, October 28, 2010
Lifting the Skirt
MartianCraft has received a surge of requests for quotes and proposals in the several weeks. A disturbing trend that I've been noticing in some of these proposals is that more and more of the people who contact us are wanting us to sign NDAs before they'll lift their skirts even a little. Often, we can't get the most basic information about a project, not even things like ballpark budget, timeline, or type of application until we've signed an NDA, often a pro-forma NDA that was downloaded from the web.
The last thing any reputable iOS dev shop is interested in doing is stealing your idea. First of all, it would destroy our business if we did that. NDA or not, it would be unethical. This is what we do for a living. If we were to steal an idea and publish it as our own, word would get out and people wouldn't trust us. Our business would die even without ever being sued.
More than that, though: Ideas, with only rare exceptions, have little value without the ability to execute on the idea and execute on it well. I guarantee you that no matter how great you think your idea is, we have several of our own that we'd rather be spending our time on. But we don't even have time to work on our own cool side projects right now, never mind steal yours.
It's absolutely understandable, of course, to reserve certain strategically important details until after a contract is signed, but you have to give us enough information for us to decide whether we're a good fit for your project.
Every NDA or contract we sign costs us money, and not an inconsiderable amount of money. Every single one goes to our lawyer before we'll sign it, and most of them have to be modified and negotiated. It's a costly process. Even the simplest NDAs cost MartianCraft hundreds of dollars by the time we've signed it. We're not going to spend that if we don't have some notion that it's a good project for us and that we have the resources to do it well. We'd quite honestly go bankrupt if we were to forward every NDA request we got to our attorney.
If we know a little about your timeline and budget and a brief synopsis of the app you want to build, we're far more likely to submit a proposal. If you're not willing to give us even the most basic information, then we're going to politely decline your NDA and pass on the project unless you're a Fortune 500 company… maybe.
Here's the important thing for you to realize if you're looking for any mobile developer, but especially an iOS developer: there are nowhere near enough competent, experienced mobile developers right now to meet the demand. By now, all the large companies have realized that mobile is the strategic battleground for the next several years. As a result, experienced mobile developers rarely have to look for work. MartianCraft has existed for less than a year. In that time, the only advertising we've done is to put a banner ad here on my blog, and yet we already have had to turn down at least as much work as we've accepted. I say that not to brag, but to show what the current state of the market is. It's not unusual for us to receive a half-dozen requests for proposals in a single day when you combine requests to MartianCraft and those that come to us individually. When we don't submit a bid on one of those proposals, it's not out of hubris, but rather out of practical necessity.
We are far from alone in this. All of us have friends in other longer-established mobile dev shops, and it's the same story all around. There's a lot of work — a lot of interesting work — and simply no way to accept every interesting project that comes along.
If you insist on an NDA before you give any information at all, you are potentially limiting your pool to the developers who are desperate for work, and given just how much mobile dev work there is out there right now, I'm really not sure that you want to limit your talent pool to just the ones who are desperate for work.
The last thing any reputable iOS dev shop is interested in doing is stealing your idea. First of all, it would destroy our business if we did that. NDA or not, it would be unethical. This is what we do for a living. If we were to steal an idea and publish it as our own, word would get out and people wouldn't trust us. Our business would die even without ever being sued.
More than that, though: Ideas, with only rare exceptions, have little value without the ability to execute on the idea and execute on it well. I guarantee you that no matter how great you think your idea is, we have several of our own that we'd rather be spending our time on. But we don't even have time to work on our own cool side projects right now, never mind steal yours.
It's absolutely understandable, of course, to reserve certain strategically important details until after a contract is signed, but you have to give us enough information for us to decide whether we're a good fit for your project.
Every NDA or contract we sign costs us money, and not an inconsiderable amount of money. Every single one goes to our lawyer before we'll sign it, and most of them have to be modified and negotiated. It's a costly process. Even the simplest NDAs cost MartianCraft hundreds of dollars by the time we've signed it. We're not going to spend that if we don't have some notion that it's a good project for us and that we have the resources to do it well. We'd quite honestly go bankrupt if we were to forward every NDA request we got to our attorney.
If we know a little about your timeline and budget and a brief synopsis of the app you want to build, we're far more likely to submit a proposal. If you're not willing to give us even the most basic information, then we're going to politely decline your NDA and pass on the project unless you're a Fortune 500 company… maybe.
Here's the important thing for you to realize if you're looking for any mobile developer, but especially an iOS developer: there are nowhere near enough competent, experienced mobile developers right now to meet the demand. By now, all the large companies have realized that mobile is the strategic battleground for the next several years. As a result, experienced mobile developers rarely have to look for work. MartianCraft has existed for less than a year. In that time, the only advertising we've done is to put a banner ad here on my blog, and yet we already have had to turn down at least as much work as we've accepted. I say that not to brag, but to show what the current state of the market is. It's not unusual for us to receive a half-dozen requests for proposals in a single day when you combine requests to MartianCraft and those that come to us individually. When we don't submit a bid on one of those proposals, it's not out of hubris, but rather out of practical necessity.
We are far from alone in this. All of us have friends in other longer-established mobile dev shops, and it's the same story all around. There's a lot of work — a lot of interesting work — and simply no way to accept every interesting project that comes along.
If you insist on an NDA before you give any information at all, you are potentially limiting your pool to the developers who are desperate for work, and given just how much mobile dev work there is out there right now, I'm really not sure that you want to limit your talent pool to just the ones who are desperate for work.
Friday, June 4, 2010
MartianCraft Away Team

This is a teaser photo of part of the MartianCraft T-shirt that Rob designed for WWDC. We've got a small assortment of these to give away at WWDC. We haven't yet figured out how we're going to decide who gets to be red-shirts on our Away Team, but we'll get it figured out before Monday, and hopefully it won't require you to embarrass yourself too badly.
I'll post some more pictures as we get closer to WWDC.
Wednesday, May 26, 2010
The Martian Invasion: Announcing MartianCraft
About four months ago, I joined together with my friend and co-author, Dave Mark and with Rob Rhyne, developer of the awesome Briefs prototyping tool, to form a new mobile software development company specializing in the iPhone and Android platforms. This software development firm is what I've somewhat cryptically been referring to "Super Secret Project A"¹, but its real name can now be revealed as: MartianCraft.
Our original plan had been to do a public announcement long before now, but something unusual (yet good) happened. Before we ever made our announcement, before we ran our first advertisement, before the ink was even dry on our incorporation papers, we got busy. Really, really busy. Our little covert, unannounced software development firm kept us too busy for the first few months to take on new clients. Even finding time to do all the various things that a new business needs to have done was quite a challenge.

Having now finished two relatively major projects and a number of smaller ones, we've now got a chance to catch our breath and get all our ducks in a row. We've even got business cards (well, they're coming soon, at least) and some T-shirts to wear at WWDC. We may even have a few extra of those to give out.
We also have something else: the bandwidth to take on a new client or two. If you're looking to have an iPhone, iPad, or Android application developed, or if you've got an existing application in need of a little help drop us a line! We're also available for onsite training, code and architecture reviews, weddings, bar mitzvahs, and bachelor parties! Well, maybe not the last few.
1 Super Secret Project B will be revealed shortly after WWDC, so stay tuned!
Our original plan had been to do a public announcement long before now, but something unusual (yet good) happened. Before we ever made our announcement, before we ran our first advertisement, before the ink was even dry on our incorporation papers, we got busy. Really, really busy. Our little covert, unannounced software development firm kept us too busy for the first few months to take on new clients. Even finding time to do all the various things that a new business needs to have done was quite a challenge.

Having now finished two relatively major projects and a number of smaller ones, we've now got a chance to catch our breath and get all our ducks in a row. We've even got business cards (well, they're coming soon, at least) and some T-shirts to wear at WWDC. We may even have a few extra of those to give out.
We also have something else: the bandwidth to take on a new client or two. If you're looking to have an iPhone, iPad, or Android application developed, or if you've got an existing application in need of a little help drop us a line! We're also available for onsite training, code and architecture reviews, weddings, bar mitzvahs, and bachelor parties! Well, maybe not the last few.
1 Super Secret Project B will be revealed shortly after WWDC, so stay tuned!
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