Friday, December 31, 2010

On Seven Inches

Tim Bray has a year-end blog post up that's worth a read. In case you don't know, Tim Bray is Google's Android Evangelist. As you might expect from someone who would take that job, he's as enthusiastic about the Android platform as I am about iOS. Although his perspective colors his view (as does mine), his analysis is usually pretty good.

He's got one assertion in this most recent post, however, that doesn't seem to ring true to my ear.
Apple will totally do a 7" device. Anyone who’s spent quality time reading books or playing games on the Galaxy Tab knows; there’s a great big hole in the ecosystem that needs something bigger than a handset but that still fits in one hand and you can use for four hours in a row sitting up. This argument is over.


John Gruber seems similarly skeptical, opining yesterday that:
The problem is that it’s nice, for certain tasks, to be able to hold a tablet in one hand, but you can’t do that with the current iPad. I think Bray’s mistake is assuming that using a 7-inch display is the only way to solve that problem.


The argument is far from over, and it's silly to even make the assertion. I have, within arm's reach, the very 7" tablet Tim refers to - a Samsung Galaxy Tab. I have spent quality time with the Tab, and think I definitely count as part of the set known as "anyone", yet I don't see this glaring hole that Tim thinks is so obvious. Personally, I found the Tab awkward for text reading, though part of that is due to Android's abysmal text rendering engine. The only way the Tab is better than the iPad for reading is that it's lighter and more portable. As for games, I'll admit that the Tab's form factor is pretty much ideal for driving games. All other types of games I've tried, it's either no better or worse than the iPad and, of course, there's no comparison in the selection of available games yet.

The Tab is a 16:9 tablet running Android 2.2. For watching 16:9 video content like movies and HD television shows, the end result is that you get roughly the same size image video as you do on the iPad in a package that's lighter and easier to hold, which sounds like a winner, right? There are downsides, however. The smaller form factor means less room for batteries and thus shorter battery life. The energy requirements for a 7" tablet are not considerably less than those of a 10" device, but there's a lot less room for batteries. As a result, while battery life is almost never an issue on my iPad, it's often one on the Tab. If you've seen the inside of an iPad, you know that most of the heft of the iPad comes from batteries. Apple made the design decision that they'd rather have a slightly heavier device that could run all day long on a single charge with normal usage. Based on sales and reviews, I think it's safe to say that was a good decision.

Batteries are getting more efficient every year, as are processors, so at some point, a 7" device with iPad-like battery life is completely feasible, however when that happens, a 10" device will have even better battery life. But battery life is far from the only downside to this form factor.

With the exception of video, some types of games (e.g. car driving games), and likely a handful of other tasks, the smaller form factor is simply not as good as the iPad for most things you'd want to do. It sits in an uncomfortable middle ground between phone-size devices and 10" tablets like the iPad and the… well, like the iPad. The Tab does nothing considerably better than either an iPhone or an iPad. It's "as good" at a handful of tasks.

What it boils down to is that the main advantage of the 7" form factor is that it's easier to carry around with you and is lighter to hold. I'm just unconvinced that's enough of a reason to make a 7" iPad inevitable.

Personally, If I were going to buy something to fit between my iPhone 4 and my iPad, I'd buy a Kindle, and recent sales numbers seem to indicate that many people are making that choice. The Kindle does less than the Tab, but it's even lighter and it does do something better than the iPad, iPhone, and Tab: it's a better ebook reader. It gets great battery life, it's easy on your eyes, has nice text, it's easy to carry, can be held comfortably in one hand, and it's much, much cheaper.

When Apple introduced the iPad, it looked like it was going to compete, and probably kill, the burgeoning ebook reader market. Instead, it pushed those special-purpose devices into a lower price bracket where they no longer compete directly with the iPad. Looking at how the sales numbers have jumped recently, the iPad may just be the best thing that ever happened to the Kindle. The Kindle and Nook are almost down into the "impulse buy" category, and as a result, they're selling like hotcakes, often to people who already own iPads.

But where does a seven inch tablet fit into the market? What would compel someone who owns an iPad to buy one, or would compel someone to buy one instead of an iPad? There isn't really a huge unmet demand for this product to fill. There's no pressing, burning need that would cause people to buy yet another device. A seven inch tablet has to compete with products that are already on the market and that are well-established. It can't compete with the Kindle on price, size, weight, or as an ebook reader. It's not noticeably cheaper than the iPad, yet has shorter batter life. It doesn't do anything that the iPad or iPhone can't. It's only compelling advantages are that it's lighter and smaller. Well, for a small segment of the market, it has another advantage: it's not from Apple.

The Galaxy Tab has been selling pretty well, but it's got novelty working for it, and it's really the only viable non-Apple tablet on the market right now. That will not be the case for long, however. The way the iPad has sold, you can expect every computer hardware manufacturer to try to claim a piece of the tablet market. Microsoft has already announced that, for them, CES would be about "slates" yet again this year (oh, boy!).

For seven inch tablets to gain traction in the long run, they will have to provide a compelling advantage over the iPad, the iPhone, and the Kindle. If they're not going to compete on price, maybe there's some feature or ability where seven inch tablets can distinguish themselves and establish a long-term foothold, but I haven't thought of it yet, and apparently neither have the current tablet manufacturers like Samsung.

The only way Apple will release a 7" tablet is if they think of some compelling reason for such a product to exist. It's possible that the reason would be price - making a more affordable and smaller iPad available to people who can't afford a $500+ device but want something bigger than an iPod touch. That's not impossible given Apple's drive for competitive pricing in their consumer products the last few years, but it's far from a foregone conclusion.

Thursday, December 30, 2010

My Virtual Girlfriend – Updated Version Now Available!


Upgraded version of My Virtual Girlfriend by WET Productions is now available for iPhone, iPod touch and iPad. This is a 3D dating simulation game that takes male users through all the aspects of a virtual relationship. The new version features more actions and dialogues, improved artwork and game balance. Considering your preferences the matching system offers 3 virtual girls form a broad variety of alternatives. Now it is up to you to pick up one of them for dating.

After a brief introduction, the game begins and the aim is to win the girl over. The goal is accomplished by responding to her dialogues with optional emotions and actions. The touch mechanism is available for more interaction. The girl reacts differently according where and how you touch her. The process is full of adult humor with some sex appeal and real-life experience.

As each girl has her own characteristics, the challenge is to act the way you think will please her. Depending on your actions, you win or lose points. It is easy to identify her mood as it is displayed visually and is apparent in the dialogues, so you have to keep her happy, otherwise she will leave and you will have to start over with a new one.

Features Highlight:
* Hundreds of Beautiful Virtual beauties to choose from
* 20+ progressive levels of gameplay
* Several methods of interactions: Emotes, Actions, Activities and Touch
* Full 3D environments and camera control allow you to zoom in and out

Device Requirements:
* iPhone, iPod touch, and iPad
* Requires iOS 3.0 or later (iOS 4.0 Tested)
* 54.5 MB

Pricing and Availability:
My Virtual Girlfriend 1.15 is available on Apple's App Store for $.99 USD now through December 31st 2010.

For more information click here

New Version of Mabel & Lulu: The Real Life Adventures 2.0 has been released

The new version of Mabel & Lulu: The Real Life Adventures 2.0 has been released by Apphaus Design Inc. for your iPhone, iPod touch and iPad. This original interactive digital picture book series is for children, dog lovers and for anyone who likes to read, laugh and learn at the same time!

The main characters are two dogs that are always ready to play with you-Mabel the Great Dane and her Terrier sister Lulu. Their owner Beth-Anne is always happy, despite the harm the dogs do to her.

The version covers two stories- : Lulu goes on Vacation and Mabel has to GO! In the first story Lulu travels by plane to visit with Beth-Anne's sister, Heather. Here one more character- Bird is introduced, who masses up the plan and teases Lulu through her way. Mabel has to GO! Is about Mabel the Great Dane’s problem- she wants to go pee! Here kids have to find out logical tidy solution.

This new interactive way of reading will involve children a lot, as they can touch, drag and swipe the crazy dogs and help them through their real life adventures. The app features over 100 discoverable touch-based animations to surprise and delight children. Users can enjoy 3 to 5 fun interactions per page.

Features:
* Two original stories in one app
* Over 100 discoverable touch-based animations
* Animation options: Help me Discover/ Discover by Myself
* Reading options: Read to Me / Read to Myself
* Original music - groove to Mabel & Lulu's hip theme song and musical animations from bossa nova to disco

Device Requirements:
* iPhone, iPod touch, and iPad
* Requires iOS 3.2 or later (iOS 4.0 Tested)
                                                                     * 87.9 MB

Pricing and Availability:
The Real Life Adventures of Mabel & Lulu iPad/iPhone versions available on the Apple's App Store, for $2.99 USD.

For more information click here